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- global retFrame, guess1, guess2, guess3
-
- on mouseUp me
- if (guess1 = 0) and (guess2 = 0) and (guess3 = 0) then
- puppetSound(4, "Wrong")
- sprite(102).visible = 0
- sprite(103).visible = 0
- else
- if the frameLabel = "EndGame" then
- sprite(102).visible = 0
- sprite(103).visible = 0
- go(marker("Twister2"))
- else
- sprite(102).visible = 0
- sprite(103).visible = 0
- retFrame = the frame
- go(marker("Twister2Drop"))
- end if
- end if
- end
-